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General / Re: The Great Purge of 2018
« Last post by Feargan on March 03, 2018, 09:18:38 AM »
Beamed over to Starbase Unfound this morning to use the tribble juicer and found that there were some... bits... of redshirt that hadn't been liquefied or red misted as thoroughly as... um... the usual. Bang up job as always keeping the coating fresh on all surfaces... we all just need to use site-to-site transports to get around until the maintenance team can get all the turbolift shafts free of... debris. Also, anyone missing their pet Pakled, please report to the science deck's med bay; there's one down here who "Saw things... things that made him go."
General / The Great Purge of 2018
« Last post by Craig on March 03, 2018, 06:57:29 AM »
The annual purge of 2018 is complete.  Please spare a thought for those that are no longer with us. My new bridge is now freshly decorated with the blood splatter from all those that dearly departed us on this day.

If you find that your toon is no longer with us in the fleet in Star Trek Online and you want to return, I've kept a copy of your DNA and pattern in the transporter buffer to animate your filthy head and return you to the ranks of the damned. Those that have not logged on since 2013/2014 and 2015 are no longer with in the fleet. I do apologize but in the interest of keeping things organized within the fleet this needs to be done from time to time.

Thank you, hope to see you again soon.
« Last post by Craig on March 02, 2018, 06:09:03 AM »
Dam guys SIX YEARS!!! We're still awesome  8) and a little older hahaha
« Last post by Feargan on March 01, 2018, 08:47:17 AM »
Usually I write one of these in January, but it's been a crazy past few months... so here it is in March.


Thank you all for a most excellent year!
General Discussion / Re: I'm still around
« Last post by Feargan on October 25, 2017, 07:48:50 AM »
Welcome back! I've been away for the past week myself; I'll be on teamspeak as always. Enjoy all the new STO content; hope to catch you on TS sometime soon!
General Discussion / Re: I'm still around
« Last post by Cannius on October 22, 2017, 11:55:46 PM »
Wow there is so much new crap in STO............ jeez.
General Discussion / I'm still around
« Last post by Cannius on October 22, 2017, 09:25:27 PM »
Damn its been awhile since I've been on here, dealing with life and forgot my login, but I'm back bitches.
Game Reviews / Re: Cities Skylines
« Last post by Feargan on August 26, 2017, 11:40:42 AM »
Great review man! I too enjoy this game when I'm in the city builder mood. Most Excellent.
Game Reviews / Cities Skylines
« Last post by Craig on August 25, 2017, 07:16:14 AM »
By far the greatest city building game out there. Released in 2015 I now have over 400 hours playing this building the most craziest of cities, to traffic jam solving perfection, to cities that look like they belonged in a film of the future.I enjoy spending days at a time building the crazy mega, mega cities to the more laid back quiet fishing towns with a few factories and designing my sprawling town right down to the nitty gritty detail.

The game is made by Colossal Order Ltd and published by Paradox Interactive, a partnership made in haven. You can see and tell they sat down, looked at other City builder games and said, "right, how do we make the most bad ass city builder going"
Well something like along those lines anyway I would have thought, regardless they have planned and built well, listened to the community because after two years since release the game is still releasing DLC content and the player community is still thriving in making more and more MOD based content for other players.

The game will require a slightly higher spec PC as load times struggle on a lower end gaming Rig, but once your in game and building it runs smoothly. Performance will also be effected on how massive you make your city, obviously the larger it is the more the PC will struggle at lower specs, but a high spec PC won't have any issues.  Graphically the game is great, it looks and feels nice, smooth roaming around the map roaming through a city is enjoyable and the transitions from day to night are so gorgeous. Paradox also released not so long ago weather LC which brought Snow into the game and gave it a nice Christmas/winter effect. The water in the game looks and behaves really well, from oceans, to fast flowing rivers, you can even make massive waterfalls from mountain lakes.

People have gone to town on this game with MODS, Yes you can make anything you want within the confines of the game of course. I remember way back on release and within the time it took for me and my friends to download it there was well over 50.000 pieces of individual content ready and waiting, from building designs, larger sky scrapers to cars, and even maps. The immense support from the games player base has been outstanding. Two years on and I'm still grabbing peoples designs and playing them, still making my own maps and buildings in the editor and sharing them.

The design aspect doesn't just stop with in game buildings and objects, the map editor has some truly powerful tools at your disposal and you can even grab the MODS that allow you to change things once you started a new game, so that you can truly make the most perfect of city.

As far as bugs are concerned I couldn't find any on the vanilla game with out MODS installed. Once you start slotting in multiple MODS however it will slow the game down, and some won't be optimized and kept up to date with the current game release and will break. It's just finding the right balance and finding the best content that suits you. I don't think I have ever had any crashes on the game in the 400 hours played, the only massive problem I discover was Chirpy, the blue Twitter looking bird with a hard hat on that kept popping up giving you tips, Paradox didn't give you an option to switch this little blue dude off so the community mad a cage for him, and there he remained.

The features a complex traffic system, a super complex public transport system where you can make your own routs for bus's, trains, and much more. You can customize truly everything you would normally get in a real life city. The little "Cims" that are in the city can also be manipulated to what ever you like right down to what car they drive. But doing this to a city with a million people in it is of course optional.

I truly love this game, I get the building itch sometimes, the itch to create, and this game will always satisfy me on it. I would love to give this game 10/10 but there is performance issues and load time issues with lower spec computers, Load times into cities can sometimes take up to 15 minutes, but this for me isn't a major issue, lower spec PC will however won't even run the game, so please check before buying.

Cities Skylines 9/10 A true giant of a game
Fleet Logistics / Chat system Tutorial
« Last post by Craig on May 05, 2017, 04:37:03 AM »
Hello fleet,

Just a reminder that we have our own "Chat Channel". It's called Unfound and the reason we use this is because the actual fleet chat tab does not all ways display messages sent by fleet members in chat, especially if the member is new. I do not know the reason behind this, we'll just put it down to one of the great mysteries the Cryptic like to hang on us from time to time.

To get the channel press **(ESC)
Then go to **(Chat Settings)
You will see x2 tabs one will say Tabs, the other Channels, Click the one that says **(Channels)
Then click at the top **(Join Create)
Type in here in CAPS **(UNFOUND)
Then Click on the **(TAB) button at the top once again

There is a lot of spam chat on STO so uncheck all the box's that say the following

** Combat (All of them)
** Emotes
** Inventory
** local
** Match
** Minigame
** Mission
** NPC
** Reward
** Reward (Minor)
** System
** Zone

This will free up the chat box so you can see what people are saying in the fleet, NPC chat is the NPC's that are vendors and the ones that wonder around in an instance repeating what they say every 20 seconds, Reward can be linked to another tab, System is to let you know when the game is coming down for maintenance, combat will spam every damage type the entire party is doing in a PvE/PvP or a mission, and that's a lot. Local is spam from whatever is stood near you, which is normally NPC, and Mission will display everything that pops up on the screen for you to read, and lastly Zone, which is poison.

So you want to keep fleet ticked, as well as Friends, Officer, Tell, encase someone wants you ;-) Team so if you team up you can type in here and not confuse people in the fleet.

If you scroll down to the bottom to Custom channels you will see UNFOUND Chat, Tick this and you will be able to communicate with everyone within the fleet freely and without any issues.

Thanks for reading.
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