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General Discussion / Re: I'm still around
« Last post by Feargan on October 25, 2017, 07:48:50 AM »
Welcome back! I've been away for the past week myself; I'll be on teamspeak as always. Enjoy all the new STO content; hope to catch you on TS sometime soon!
General Discussion / Re: I'm still around
« Last post by Cannius on October 22, 2017, 11:55:46 PM »
Wow there is so much new crap in STO............ jeez.
General Discussion / I'm still around
« Last post by Cannius on October 22, 2017, 09:25:27 PM »
Damn its been awhile since I've been on here, dealing with life and forgot my login, but I'm back bitches.
Game Reviews / Re: Cities Skylines
« Last post by Feargan on August 26, 2017, 11:40:42 AM »
Great review man! I too enjoy this game when I'm in the city builder mood. Most Excellent.
Game Reviews / Cities Skylines
« Last post by Craig on August 25, 2017, 07:16:14 AM »
By far the greatest city building game out there. Released in 2015 I now have over 400 hours playing this building the most craziest of cities, to traffic jam solving perfection, to cities that look like they belonged in a film of the future.I enjoy spending days at a time building the crazy mega, mega cities to the more laid back quiet fishing towns with a few factories and designing my sprawling town right down to the nitty gritty detail.

The game is made by Colossal Order Ltd and published by Paradox Interactive, a partnership made in haven. You can see and tell they sat down, looked at other City builder games and said, "right, how do we make the most bad ass city builder going"
Well something like along those lines anyway I would have thought, regardless they have planned and built well, listened to the community because after two years since release the game is still releasing DLC content and the player community is still thriving in making more and more MOD based content for other players.

The game will require a slightly higher spec PC as load times struggle on a lower end gaming Rig, but once your in game and building it runs smoothly. Performance will also be effected on how massive you make your city, obviously the larger it is the more the PC will struggle at lower specs, but a high spec PC won't have any issues.  Graphically the game is great, it looks and feels nice, smooth roaming around the map roaming through a city is enjoyable and the transitions from day to night are so gorgeous. Paradox also released not so long ago weather LC which brought Snow into the game and gave it a nice Christmas/winter effect. The water in the game looks and behaves really well, from oceans, to fast flowing rivers, you can even make massive waterfalls from mountain lakes.

People have gone to town on this game with MODS, Yes you can make anything you want within the confines of the game of course. I remember way back on release and within the time it took for me and my friends to download it there was well over 50.000 pieces of individual content ready and waiting, from building designs, larger sky scrapers to cars, and even maps. The immense support from the games player base has been outstanding. Two years on and I'm still grabbing peoples designs and playing them, still making my own maps and buildings in the editor and sharing them.

The design aspect doesn't just stop with in game buildings and objects, the map editor has some truly powerful tools at your disposal and you can even grab the MODS that allow you to change things once you started a new game, so that you can truly make the most perfect of city.

As far as bugs are concerned I couldn't find any on the vanilla game with out MODS installed. Once you start slotting in multiple MODS however it will slow the game down, and some won't be optimized and kept up to date with the current game release and will break. It's just finding the right balance and finding the best content that suits you. I don't think I have ever had any crashes on the game in the 400 hours played, the only massive problem I discover was Chirpy, the blue Twitter looking bird with a hard hat on that kept popping up giving you tips, Paradox didn't give you an option to switch this little blue dude off so the community mad a cage for him, and there he remained.

The features a complex traffic system, a super complex public transport system where you can make your own routs for bus's, trains, and much more. You can customize truly everything you would normally get in a real life city. The little "Cims" that are in the city can also be manipulated to what ever you like right down to what car they drive. But doing this to a city with a million people in it is of course optional.

I truly love this game, I get the building itch sometimes, the itch to create, and this game will always satisfy me on it. I would love to give this game 10/10 but there is performance issues and load time issues with lower spec computers, Load times into cities can sometimes take up to 15 minutes, but this for me isn't a major issue, lower spec PC will however won't even run the game, so please check before buying.

Cities Skylines 9/10 A true giant of a game
Fleet Logistics / Chat system Tutorial
« Last post by Craig on May 05, 2017, 04:37:03 AM »
Hello fleet,

Just a reminder that we have our own "Chat Channel". It's called Unfound and the reason we use this is because the actual fleet chat tab does not all ways display messages sent by fleet members in chat, especially if the member is new. I do not know the reason behind this, we'll just put it down to one of the great mysteries the Cryptic like to hang on us from time to time.

To get the channel press **(ESC)
Then go to **(Chat Settings)
You will see x2 tabs one will say Tabs, the other Channels, Click the one that says **(Channels)
Then click at the top **(Join Create)
Type in here in CAPS **(UNFOUND)
Then Click on the **(TAB) button at the top once again

There is a lot of spam chat on STO so uncheck all the box's that say the following

** Combat (All of them)
** Emotes
** Inventory
** local
** Match
** Minigame
** Mission
** NPC
** Reward
** Reward (Minor)
** System
** Zone

This will free up the chat box so you can see what people are saying in the fleet, NPC chat is the NPC's that are vendors and the ones that wonder around in an instance repeating what they say every 20 seconds, Reward can be linked to another tab, System is to let you know when the game is coming down for maintenance, combat will spam every damage type the entire party is doing in a PvE/PvP or a mission, and that's a lot. Local is spam from whatever is stood near you, which is normally NPC, and Mission will display everything that pops up on the screen for you to read, and lastly Zone, which is poison.

So you want to keep fleet ticked, as well as Friends, Officer, Tell, encase someone wants you ;-) Team so if you team up you can type in here and not confuse people in the fleet.

If you scroll down to the bottom to Custom channels you will see UNFOUND Chat, Tick this and you will be able to communicate with everyone within the fleet freely and without any issues.

Thanks for reading.
Star Trek Online / Going Epic
« Last post by Craig on May 04, 2017, 09:59:57 AM »
Upgrading you gear shouldn't cost a bomb

I feel it's time to share a little with the guys within Unfound on Star Trek how to upgrade all your gear. In a clever and responsible way. A way that won't destroy your Dilithium and hopefully get you a really good build.

I have sent an email in game but it doesn't go into massive detail and your limited on the amount of words on each one. First upgrading a Mk XII (12) item is silly and expensive. Unless its a console or space set from the reputation its kind of unavoidable. I'm talking weapons. People love guns. Especially if there CrtDx3/4 and Accx3/4. Hell even I love the golden glow of an Epic item.

To make it as cheap as possible your going to want to craft the upgrade tokens like the Cannon tec's and Beam tec's. Buying them will cost a lot of E/C. Secondly if you do the Elite PvE you will get the Experimental  token and be able to craft the higher Experimental Cannon Tec which will give you a higher percentage of Quality chance to go from Rare to Very Rare or Epic.

If you want to go to the next level and increase your chances further and save even more Dilithium you     can go down the rout of using Omega Tec upgrades. You can use the red, blue, yellow Omega and do the lengthy posses of getting the Fragments, Five fragments makes One Omega Upgrade. Or you can buy them, or stock up on them while the Anniversary event is on.

Never attempt to upgrade a CrtDx3 Mk XII item and attempt to get a MK XIV CrtDx4 item Epic as you will burn that Dilithium with a blow torch and you will feel like the whole process is a waste of money and time. Instead, craft Mk II (2) items, a bunch are available in the fleet bank now, and also on the exchange. However people are not stupid (Some, not all) they know what's popular, they know you're going to want those cannons and you will find at times a MK II item is more expensive on the exchange then a MK XII item.

The Omega upgrade is great as it does not require Dilithium when upgrading. It will also on its own boost the Chance percentage of going from Very Rare to Ultra Rare by 20%, normal cannon upgrades will offer 5% and experimental will offer 10%, but the one will cost 1100 Dilithium the other around 2100 Dilithium. If you do not have Omega upgrades try to use Experimental weapons Tec, as they offer the largest boost even though it will cost you a small amount of Dilithium.

You most likely asking why Mk II. Not only does the percentage of chance be greater at a lower level item, Omega upgrade token will have enough XP to take it all the way to MK IX(9) in one token. Each level you will have 20% chance to upgrade it to Ultra Rare to see if the weapon will get the extra Acc or CrtD Prox to make it AccX4 or CrtDX4. This is where the money is in the X4 weapons.

Now Boosts. A boost is something you use and slot into the upgrade next to the Tec. You can either have one of the following. An XP boost or Tec point boost which will increase its level faster, your not going to want to use these until after it goes Epic so that you still use even less Dilithium. The other boost is the RP (Research Boost), the Rare x2 Quality chance will double the chance of any upgrade Tec already slotted, so Cannon Tec that gives 5% will now give 10%, Experimental Tec that gave 10% will now give 20% and the Omega Upgrades that gave you 20% will now give you 40% chance. This 40% is only available while the weapon, or item is at MK II. The percentage of chance in quality if the weapon increases in level after Mk IX is servility is decreased and once again you will be wasting not only Dilithium but also Tec upgrades, Research boosts and once again your time.

So you get your Mk II item get the best upgrade Tec going, Omega if you can, if not Experimental, Get your boost and that will ten take it to MK IX at the cost of either no Dilithium of 2100. Once the item upgrades from Very Rare to Ultra Rare the percentage of chance will drop from 40% to 10% but if the item does it early on it still has a high chance to go Epic. If the weapon hits Epic and it a X4 weapon the fantastic you did it and that weapon is now worth a lot of money. You can use the Tec upgrades and Tec Boosts now to get it Mk XIV which will cost a little Dilithium, Do not use Omega boosts beyond this point as there way to valuable earlier on in the upgrade then later on. Upgrading the level with Dilithium is far better the doing the quality.

If you get an item that isn't what you wanted still upgrade it to max if you like as you can sell the item which you can then reinvest into buying more items to craft and upgrade more items. Another fantastic tip for upgrading is waiting for the event and upgrading while the event is on. The R&D event will add another 10% onto of all upgrades from Mk II making so much worth while.

I so hope this explains how to do it cheaply and efficiently and if you do have any questions or need help then drop me a message on here or in game.
« Last post by Feargan on January 28, 2017, 11:37:20 AM »
It's been another wild year! We've seen some good friends come back around and welcomed new ones into our ranks. We've had a lot of great laughs and some awesome wins... hell... even took a shot at Afterburner/Methous/Whatever without even trying.  ::) Damn... that shit is still funny. So here we are in 2017; more weird than ever before. We'll be here helping each other through hard times, good times, and strange times. Because that's what we're all in: Strange times, indeed. I mean, really... look where we're at: An angry, bigoted Oompa Loompa is the new US president; The UK left the EU; Hannibal Lector never said "Hello Clarice, it's nice to see you again." in Silence of the Lambs; Ben Affleck is Batman. :o  Fairly fucking strange, I'd say. No worries though, we'll get stranger and more badass right along with it all.

To that end, a toast:
May you always be stranger and more badass than the times in which you live.

Thank you all for another kick-ass year!  8)
Our Current Gaming Infatuations / Re: For the Love of Metroid
« Last post by Feargan on January 22, 2017, 11:18:54 AM »
Just finished AM2R... absolute Metroid Perfection. Start to finish, a gaming masterpiece; Nintendo needs to hire the AM2R team and have them relentlessly make 2D Metroid games... forever. Only Super Metroid and Zero Mission are at this level of polish; with Fusion lagging ever so slightly behind the same level of overall excellence. The only thing lacking from AM2R... is more of it. The developers took every bit of the original game and layered it with updated graphics, music, game mechanics, lore, and most importantly: genuine love of all things Metroid.

Every rare once and a while, something comes along that I call "A Great Game". This isn't one of those times.
To me, this is even better; this is "A Perfect Game."  8) :D
Motherboards / Aorus GA-Z270X-Gaming 9 Intel Z270 (Socket 1151) DDR4 EATX Motherboard
« Last post by Craig on January 10, 2017, 09:07:44 AM »
This board looks sick, an this is the one I will be getting with the Kaby lake build I am saving for.

Key Features

- Supports 7th/6th Generation Intel® Core™ Processors
- Dual Channel Non-ECC Unbuffered DDR4, 4 DIMMs
- Intel® USB 3.1 Gen 2 with USB Type-C™ and Type-A
- 4-Way Graphics Support with Dual Armor and Ultra Durable™ Design
- EKWB G-Frost Hybrid Water Block
- Triple NVMe PCIe SSDs in RAID 0 Support
- Dual NVMe PCIe Gen3 x4 U.2 Connectors
- Dual Ultra-Fast M.2 with PCIe Gen3 x4 & SATA interface
- Intel® Optane™ Memory Ready
- Creative Sound Blaster certified ZxRi 120+dB Audio
- Killer DoubleShot-X3™ Pro for the best networking experience possible
- USB DAC-UP 2 with Adjustable Voltage
- RGB FUSION with Multi-Zone LED Light Show design
- Swappable Overlay for Accent LED
- Smart Fan 5 features Multiple Temperature Sensors and Hybrid Fan Headers
- 2 External Thermistors Headers With 2 Included Thermistors
- Extreme 40 Gb/s Thunderbolt™ 3
- Integrated HDMI 2.0 support
- GIGABYTE UEFI DualBIOS™ with Q-Flash Plus USB port
- APP Center Including EasyTune™ and Cloud Station™

CPU    Support for 7th and 6th generation Intel® Core™ i7 processors/ Intel® Core™ i5 processors/Intel® Core™ i3 processors/Intel®Pentium® processors/Intel® Celeron® processors in the LGA1151 package
Chipset    Intel® Z270 Express Chipset
Memory    4 x DDR4 DIMM sockets supporting up to 64 GB of system memory, Dual channel memory architecture
Support for DDR4 3866(O.C.) / 3800(O.C.) / 3733(O.C.) / 3666(O.C.) / 3600(O.C.) / 3466(O.C.) / 3400(O.C.) / 3333(O.C.) / 3300(O.C.) / 3200(O.C.) / 3000(O.C.) / 2800(O.C.) / 2666(O.C.) / 2400(O.C.) / 2133 MHz memory modules
Support for ECC Un-buffered DIMM 1Rx8/2Rx8 memory modules (operate in non-ECC mode)
Support for non-ECC Un-buffered DIMM 1Rx8/2Rx8/1Rx16 memory modules
Support for Extreme Memory Profile (XMP) memory modules
Onboard Graphics Outputs    Integrated Graphics Processor+Intel® Thunderbolt™ 3 Controller:
1 x Intel® Thunderbolt™ 3 connector, supporting DisplayPort and Thunderbolt™ video outputs and a maximum resolution of 4096x2304@60 Hz
* Because of the limited I/O resources of the PC architecture, the number of Thunderbolt™ devices that can be used is dependent on the number of the PCI Express devices being installed.
* Support for DisplayPort 1.2 version.

Integrated Graphics Processor-Intel® HD Graphics support:
1 x DisplayPort, supporting a maximum resolution of 4096x2304@60 Hz
* Support for DisplayPort 1.2 version.

Integrated Graphics Processor+MegaChips MCDP2800 chip:
1 x HDMI port, supporting a maximum resolution of 4096x2160@60 Hz
* Support for HDMI 2.0 version. (Requires the latest Intel® graphics driver from the GIGABYTE website.)

Support for up to 3 displays at the same time
Maximum shared memory of 1 GB
Multi-GPU Support    Support for NVIDIA® Quad-GPU SLI™ and 4-Way/3-Way/2-Way NVIDIA® SLI™ technologies
Support for AMD Quad-GPU CrossFireX™ and 4-Way/3-Way/2-Way AMD CrossFire™ technologies
PCI Slots    2 x PCI Express x16 slots, running at x16 (PCIEX16_1, PCIEX16_2)
* For optimum performance, if only one PCI Express graphics card is to be installed, be sure to install it in the PCIEX16_1 slot; if you are installing two PCI Express graphics cards, it is recommended that you install them in the PCIEX16_1 and PCIEX16_2 slots.

2 x PCI Express x16 slots, running at x8 (PCIEX8_1, PCIEX8_2)
* The PCIEX8_1 slot shares bandwidth with the PCIEX16_1 slot and the PCIEX8_2 slot with PCIEX16_2. The PCIEX16_1/PCIEX16_2 slot operates at up to x8 mode when the PCIEX8_1/PCIEX8_2 is populated. (All of the PCI Express x16 slots conform to PCI Express 3.0 standard.)
2 x PCI Express x1 slots
(All of the PCI Express x1 slots conform to PCI Express 2.0 standard.)
Storage    Chipset:
1 x M.2 connector (Socket 3, M key, type 2242/2260/2280/22110 SATA and PCIe x4/x2 SSD support) (M2M_32G)
1 x M.2 connector (Socket 3, M key, type 2242/2260/2280 SATA and PCIe x4/x2 SSD support) (M2P_32G)
2 x U.2 connectors
3 x SATA Express connectors
6 x SATA 6Gb/s connectors (SATA3 0~5)
Support for RAID 0, RAID 1, RAID 5, and RAID 10
* Refer to "1-12 Internal Connectors," for the installation notices for the U.2, M.2, and SATA connectors.

ASMedia® ASM1061 chip:
2 x SATA 6Gb/s connectors (SATA3 6, 7), supporting AHCI mode only
USB    Chipset+Intel® Thunderbolt™ 3 Controller:
1 x USB Type-C™ port on the back panel, with USB 3.1 Gen 2 support
1 x USB 3.1 Gen 2 Type-A port (red) on the back panel

Chipset+Realtek® USB 3.1 Gen 1 Hub:
4 x USB 3.1 Gen 1 ports available through the internal USB headers

5 x USB 3.1 Gen 1 ports on the back panel
4 x USB 2.0/1.1 ports available through the internal USB headers
Audio    Creative® Sound Core 3D chip
2 x JRC NJM2114 and 1 x TI Burr Brown® OPA2134 operational amplifiers
Support for Sound Blaster ZxRi
High Definition Audio
Support for S/PDIF Out
LAN    2 x Killer™ E2500 LAN chips (10/100/1000 Mbit)
WIFI/Bluetooth    Killer™ Wireless-AC 1535
Wi-Fi 802.11 a/b/g/n/ac, supporting 2.4/5 GHz Dual-Band
Bluetooth 4.1
Support for 11ac wireless standard and up to 867 Mbps data rate
* Actual data rate may vary depending on environment and equipment.
Form Factor    E-ATX Form Factor; 30.5cm x 26.4cm
Warranty    4 Year Manufacturer Warranty (Registration Required)
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